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Hildebrandt, M., Dix, A. & Meyer, H.A. (2004). Time Design. Workshop at CHI 2004 Conference on Human Factors in Computing Systems, Vienna, Austria.
Call for participation
The goal of this workshop is to explore and support the design of temporal aspects of interactive systems, where time is a property of the interface, task and environment, or an aspect of user behavior. Time design is an emerging research and development domain that emphasizes the functional, causal role of time in human-device interaction. It draws on a diverse literature on time in cognitive psychology, psychophysics, sociology, computer science, engineering, Human Factors and HCI. Contributions from these and other relevant disciplines are invited. The aim of the workshop is to map out the temporal dimensions of the design space by making explicit the time design choices involved in a number of scenarios. This process will be informed by temporal phenomena identified in a variety of research disciplines. The relevance of empirical results, models and theories of time use for the design process will be discussed. The contribution of existing representation, modelling and analysis methods will be assessed, and requirements for dedicated time design methods will be outlined. The scenarios include CSCW (concerned with issues of synchronization, pace, social time, and interruption handling), computer-based training (promoting thorough work style by introducing temporal decision costs), enjoyable interfaces (aesthetics of time; lessons learned from the temporal structure of film, music, conversation, humor), process control (interface features supporting anticipative control, perception of temporal costs, temporal reasoning), and online traffic information for public transport (perception of waiting time; time use strategies; temporal validity). Participants are encouraged to provide additional scenarios.
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2004-05-07
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